Executive Producer/President BattleCry Studios a division of Bethesda Softworks
Rich Vogel has been doing game development for 20 years and has worked on both console and online games. He spent the first five years developing consoles games for Sega, 3DO, and PlayStation. He started his online career as senior producer of Meridian 59, where he helped launch and run the live service. He left 3DO to join Origin in 1997 as Senior Producer of Ultima Online, where he helped launch and run the live service for two years. In 2000, Rich joined Sony Online Entertainment as Executive Producer and founded the Austin Studio. He shipped Star Wars Galaxies in 2003 and the first expansion Jump to Lightspeed in 2004. He founded the Austin studio for Bioware in 2005 as Co-GM and Executive Producer of Star Wars the Old Republic. He is currently Executive Producer/President of BattleCry Studios, a division of Bethesda Softworks. Rich speaks frequently on online world design, game development process, running games as a service, and online community management.
Running a live game is extremely difficult and dynamic due to all the variables involved. Effectively managing a live game is a blend of both science and art. These panelists have all run major games and will discuss what they learned: both the things that worked well for them, and also some of the initiatives […]