VRDude, Lead Engineer, Creative Content Studio, Unity Technologies
Pete Moss joined Unity in Seattle as a Field Engineer in the Simulation/Visualization division, and is now the VRDude and Lead Engineer of the Creative Content Studio. With several degrees in music and tech art, his background isn’t that of a normal engineer. He has intense interests in simulation, human computer interaction, digital signal processing, computer vision, and physics. Pete believes in long beards and fast motorcycles. And he is still sad he never had the chance to be an astronaut.
Technology and hardware advancements for Augmented Reality and Virtual Reality are rapidly reaching consumer acceptance! Developers have big opportunities to create content that could make a huge impact on the mass market. As the consumer marketplace grows, the interactive content will evolve with creative experiences and useful functionality. Mixed Reality has proven to be a […]
Advancements in technology now allow for a new level of immersive interactive experiences. The term “mixed-reality” is used in many ways for both AR and VR to describe the convincing presence that can be created. This panel of expert developers discusses techniques for creating immersive user experiences, and some of the important lessons learned over […]