Business Development, Unreal Engine, Americas, Epic Games
Joe Kreiner is head of engine licensing in the Western Hemisphere for the award-winning Unreal Engine at Epic Games. An industry veteran of almost twenty years, Joe began his career as an evangelist for 3D graphics, CPU and peripheral technologies in gaming. In recognition of his contributions to the games industry, Joe has special thanks credits in 60+ titles. Joe holds a B.S. in Computer Engineering from Penn State University.
Join studio leaders in a workshop setting to learn the ins and outs of starting, growing and running a great business. Key topics include corporate formation (why, how), accounting (where’s the money?), taxes, employees and contractors (who are these people?), licensing, insurance (oops), contracts (we agreed to what?), real estate leasing and more. Walk away […]