Media and Press Information

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agc2016logo-270x141Backgrounder: The Austin Game Conference provides critical insight into developing live, participatory games with real-time engagement between developers, players and spectators. The national event delivers information developers need to create and run always-on, run-live, play-live games as a service. Tracks include design, business, production/live, virtual reality / augmented reality and audience participation (streaming and esports).

AGC was created in 2003 but has been on hiatus since 2012. In 2003 Chris Sherman created AGC with support from Gordon Walton and Richard Vogel who came on board as conference co-chairs. The show quickly became the event for online game developers. UBM Tech, the owners of the Game Developers Conference (GDC), acquired AGC in 2006 and renamed the show GDC Austin and subsequently GDC Online. GDC Online ran until 2012. Fast forward to 2016 and AGC’s original creators are now back with a new AGC that draws from what made the old show great: We are an intimate, focused (online games, specifically live games) event in served up in a casual environment, providing excellent networking and education. Web site: Social media: Twitter and Facebook.

Photos of past Austin Game Conference shows  |  Show Logo, Banners and Buttons

Press Releases

August 24, 2016 – Jamil Moledina, Games Strategic Lead, Google Play to Keynote Austin Game Conference

May 16, 2016 – Magic Leap Chief Game Wizard Graeme Devine to Keynote Austin Game Conference

April 5, 2016 – Austin Game Conference Slates Ambitious Return with Game Community Backing and Presenting Sponsor Electronic Arts

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